Node names are required for many types of commands that identify or modify specific types of nodes. If the player is facing more than one axis, the axis the player face direction is closest to will be used. The value ? represents the axis the player is currently facing. The "Look direction" option has the same effect as ? does in chat commands. In the GUI, there is a dropdown menu for this purpose. When an axis is specified in a WorldEdit chat command, it is specified as one of the following values: x, y, z, or ?. The coordinate system is the same as that used by Minetest positive Y is upwards, positive X is rightwards, and positive Z is forwards, if a player is facing North (positive Z axis). This API is documented in the WorldEdit API Reference. Note that it is required to give credit to the authors in this case. This can be useful if a modder wishes to completely avoid any dependency on WorldEdit. The API is useful for tasks such as high-performance node manipulation, alternative interfaces and map creation.ĪGPLv3 compatible mods may further include WorldEdit files in their own mods. WorldEdit exposes all significant functionality in a simple Lua interface.Īdding WorldEdit as a dependency to your mod gives you access to all of the worldedit functions. If this is the case, it may be necessary to disable them. If you use any other inventory manager mods, note that they may conflict with the WorldEdit GUI. WorldEdit GUI requires one of sfinv (included in minetest_game), WorldEdit works quite well with other mods and does not have any known mod conflicts. Older versions of WorldEdit may work with older versions of Minetest, but are not recommended or supported. This mod supports Minetest versions 5.0 and newer. It is documented in the Chat Commands Reference. The chat interface adds many chat commands that perform various WorldEdit powered tasks. The tutorial may be helpful in learning to use it. The GUI adds a screen to each player's inventory that gives access to various WorldEdit functions. WorldEdit is accessed in-game in two main ways. For example, to learn more about the //copy command, simply type //help copy to display information relevant to copying a region. Give this privilege only to people you trust with your computer.įor in-game information about these commands, type //help in the chat. This is because it is extremely dangerous to give access to these commands to untrusted players, since they essentially are able to control the computer the server is running on. This privilege can later be removed using the following chat command: /revoke worldedit.Ĭertain functions/commands such as WorldEdit //lua and //luatransform chat commands additionally require the server privilege. Using the following chat command: /grant worldedit. This is available by default in singleplayer, but in multiplayer the permission must be explicitly given by someone with the right credentials, Therefore, users will not be able to use WorldEdit unless they have the worldedit privilege. WorldEdit has a huge potential for abuse by untrusted players. Depending on your key bindings, you can invoke chat entry with the "T" key and open the chat console with the "F10" key. WorldEdit works primarily through the WorldEdit GUI and chat commands. Or ask on the forum topic (slower but more likely to get help). If you are having trouble, try asking for help in the IRC channel (faster but may not always have helpers online) Repeat steps 7 to 9 to enable WorldEdit for other worlds too. Select the one named something like Minetest-WorldEdit by left clicking once and press the Enable Modpack button. You should have a mod selection screen.Select a world you want to use WorldEdit in by left clicking on it once and press the Configure button.Open Minetest to a world selection screen.Move this folder into the MINETEST_FOLDER/mods folder, where MINETEST_FOLDER is the folder Minetest is located in. If you just have another folder inside this folder, use the nested folder instead.
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